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Honesty, I wouldn't add a gun but instead focus on increasing the threats the monsters hold. I reference them as redeads from LoZ wind waker and maybe you could use those enemies as a sort of template for mechanics moving froward. I think it's be very interesting if the enemy reacted to sound in way that made them question about what's around them, like having them stop when you create a little too much noise and look around a bit before resuming their path. I think I'd also be a cool detail if they made subtle cries or sounds when the player were near them. Other than that the game is really good.

This looks creepy

A quite Challenging Game to play The Entity's are so Creepy To be Honest 

Hope y'all Give me a support to my channel 

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Thanks!

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Really interesting premise! I like the mechanics at hand here, my only issue is the difficulty. I don't necessarily know if it's my own incompetence or the game just being hard, but I do feel like there should be more mechanics revolving around escaping the monsters. It felt like I had no chance as soon as one ran after me. Either way great work, and the sheer amount of language support is quite impressive! :-) I can tell you put a lot of effort into this game. 

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Thank you for your comment!

It is true that the game design makes it difficult to escape once the player is chased. (It's not impossible to escape if the player goes around the fence, though.)

I'm planning to add a practice mode in the full ver so that players can get used to the balance of the stones.

No problem! I'll definitely play more of it and try to improve. I hope to win at some point! XD 

This was so tense and so much fun! Really enjoyed what the game brought! The creatures and setting was really nice and creepy! The limited lighting and movement was well done! Great job!

Thank you! I try to write more story.

You're welcome! I look forward to what you create!

here enjoy guys

Thank you!

hi, big thx for the nice game. greetings from rosti 🙏😘

Thank you!

This game is amazing! Great gameplay with difficulty and good AI.

Awesome project! Hope you keep developing this kind of games!

Thanks!

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Only Windows I dont have an PC  i only have android botstudios PC games for PC

GOOD SPOOKY GAME

Thanks!

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love the spooky atmosphere in this one

Thank you!

First game this year very cool "D

Thanks!

😊👍

Thank you!

Good game! Unnerving environment and genuinely scary creatures. Well done!

Thank you!

I love the creature's design. Nice work!

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Thank you! I think it is too scare but not so much for everyone.

Saw Adrionic's vid on this and had to try it for myself, great game but you should add look/mouse sensitivity to the game options.

I'll add mouse setting. Thanks!

Great game and great work, I love the mechanics.

Thank you!

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This was a very unique and tense game with an interesting gameplay loop and pretty fair physics. There was a little bit of wackiness in terms of how the stones balanced in hand, but nothing game breaking or inconvenient. I enjoyed my time playing this! Great work!
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Thank you! I had fun to watch it! I'm going to remake the map smaller and more density. About dropped a stone by doing nothing, you were looking too down, but I'll fix it.

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I see! I thought that might have been the case, but wasn't sure. I still REALLY enjoyed the game overall, very unique and cool concept!

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Thank you! That approach is also correct, but I feel that the game needed to be designed you must to have more stones. 日本語話せますよ。You are great even can read kanji!

I was so nervous as I carried those stones. Excellent nerve wracking game. Great work! 

Thank you!

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The game has simple and very fun mechanics in addition to the dark and terrifying environment that is even more pleasant. Good job! :D

Thank you! Good score.

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Alright, I'm back from playing the True Gamemode. Makes it a lot harder. Mind if I suggest some suggestions?

So, I saw your comment about adding a gun. I don't think you should do this, since this game is about being stealthy and all that.

The first suggestion I have is that you should make the lamp posts eventually go out. Maybe only in the True game, though.

Secondly, maybe have some more threats to you? I don't personally know what, though.

Thirdly, although this would likely be impossible, but I would love to see a multiplayer for this. Although, I completely understand you not wanting to try to add this.


Also, is this based on anything in particular? Either way,  you did a phenomenal job on this. Keep up the good work!

Thank you for playing it!

My idea for a gun is this. The player can get a old revolver with about 6 shots. If you fire even one shot, of course enemies around you will gather. If you hit accurately the target, you can wipe out the enemies in the area.

It's still in the conceptual stage, so I'll consider various additional elements and decide whether to add guns or not.

The lamp posts idea is very interesting! It could be applied. And I want to make more fear by new enemy or something. About a multiplayer, you are right.

This game is based on folklore called "Sai no Kawara", since it fit what I wanted to do.

Then, thank you for your kind comment!

No problem, Shi, good luck with your game!

Interesting idea for a game here. I really liked it. Though I would work on the rock collision box with the environment. Besides that, nice job.

Here's my channel for other games I have played. https://www.youtube.com/c/Levont

Thanks! It was a good score. I'm going to remove hit collision of trees and structures.

Gave it a Lets Play 

Thank you!

Sugoi game :D

Arigatou! Fell scene was very unlucky, cause it's a small chance.

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Very neat concept you have here. I enjoyed it a lot more than I thought I would. Thanks for sharing it with us!

Neat game!  And I'd agree with most of the suggestions in this video. Build on what you already have~

Your video includes perfect stuff that I want to let playing for! Thank you! About a gun, I don't add a AK47 or M4 but a revolver or something. Overall, I may change my mind.

Show post...

Hi Shimage, my name is Bruno, I do gameplay of indies games on my YouTube channel, I want to congratulate you on the project, which is very good, the game is very good, and the project has a lot of potential.

Subscribe to my channel to support.

Gameplay Link:   

Hi Bruno. Thank you for uploading the video! I'm happy if you like it.

good game

Thank you!

Also, I do like how the main challenge of the game could be easily avoided if the main character just used two hands when carrying the stones.

If you carry a stone in darkness, something might happen...

Aw geez, shimage, that's ominous.

Very fun game! Although I do feel like it was a bit too easy. Good job with the game!

Thanks! Please try The True Game!

Show post...

COOL horror ...but need dub italian _;P

Thanks! I consider italian dub in.

Show post...

yeah

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おもしろい!!

ありがとうございます!石を拾いまくってくれるところは嬉しかったです

It's a fun game. When the stone falls in my hand, a terrible monster will appear

But it's a little hard!

I tried to make The True Game challenging difficult.

Definitely one of the most interesting games I have played...

Thank you! I'm going to accept the harsh words and improve the game.

Me encantó!

Nice video!! Gracias.

I like the game physics with the stones

Thank you for playing. It was very close!!

Very nice game. I liked how having too many stones in your hand can cause them the fall.

Thanks! I knew this game is playable even if skipping tutorial.

An interesting Japanese horror game. It would be nice if there were more maps and a plot, to give more body to the game, in addition to other features mentioned by you. Congratulations on your game, it was very good.

Thanks! i'll do my best.

Really scary game. The total silence give me chills. The stone stacked on my hand has good physics, too. Good job!

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It was so unlucky that the enemy on the bridge :) Maybe you could pass it by walking. Thanks for the video!

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Hi there, I am DragonExplosion and I am a Youtuber. If you like my videos, please leave a like and subscribe at my channel.

This was a really cool and horrifying horror game experience. The idea of just stacking stones at altars to escape from the deadly forest is simple yet very difficult at the same time. The fear of dropping the stones is so real! I was stressed throughout the game, worried that I would drop the stones (so I kept on looking at the stones) and worried that I walk too close to the monsters at the same time. The creator of the game involved many factors to make this game something incredibly horrifying where dark forest, fear of dropping stones, fear of lighter running out of lighter fuel, fear of being chased by the monster and losing their way while walking in the forest made the game quite successful and horrifying.

I was playing the game with English subtitles up and there were some words and sentences that were incorrect so the creators of the game can definitely work on that. Moreover, the storyline can definitely be more developed with a nice introduction of how the main character got stuck in this dark forest and a proper ending of what happens when the main character gets out. 

Some personal thoughts on the game is that the area that the electric lights light up is quite small to me without turning on the lighter so it would be good if the electric light lighted up a bigger area. The animation of death by the monster could be improved as well to make it more horrifying to be caught by the monster. 

Furthermore, when I was playing the game, I played it twice in total (where I failed the first time and achieved success the second time). During my first playthrough which I did not show in my video, I died to the monster and I spawned in a different location. I made noise again and got killed at my spawnpoint. I unfortunately, respawned in the same location and got wrecked by the same monster who killed me the second time, causing me to lose another life even though I literally just died there. 

I have no clue if it is a bug or not to respawn in the same location so it would be cool if the creators can check that out.

Thank you for reading my comment and I wish you good luck in your future endeavours.

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Thanks for comment! That story may be too abstract. I'll try to improve my English too. About teleportation very close to the enemy, it seems that the enemy just be in the teleported point. But it should be fixed. Thanks for the other useful informations! I will use it.

Viewing most recent comments 3 to 42 of 42 · Previous page · First page