The game was a very fun experience. I really enjoyed the environment. The easy mode was very easy and the hard mode was quite challenging. I think the concept is very original, as I've never played a collection game quite like this. I think having more enemies in the game would add to the overall gameplay. I also really enjoyed the rock physics LOL
Honesty, I wouldn't add a gun but instead focus on increasing the threats the monsters hold. I reference them as redeads from LoZ wind waker and maybe you could use those enemies as a sort of template for mechanics moving froward. I think it's be very interesting if the enemy reacted to sound in way that made them question about what's around them, like having them stop when you create a little too much noise and look around a bit before resuming their path. I think I'd also be a cool detail if they made subtle cries or sounds when the player were near them. Other than that the game is really good.
Really interesting premise! I like the mechanics at hand here, my only issue is the difficulty. I don't necessarily know if it's my own incompetence or the game just being hard, but I do feel like there should be more mechanics revolving around escaping the monsters. It felt like I had no chance as soon as one ran after me. Either way great work, and the sheer amount of language support is quite impressive! :-) I can tell you put a lot of effort into this game.
It is true that the game design makes it difficult to escape once the player is chased. (It's not impossible to escape if the player goes around the fence, though.)
I'm planning to add a practice mode in the full ver so that players can get used to the balance of the stones.
This was so tense and so much fun! Really enjoyed what the game brought! The creatures and setting was really nice and creepy! The limited lighting and movement was well done! Great job!
This was a very unique and tense game with an interesting gameplay loop and pretty fair physics. There was a little bit of wackiness in terms of how the stones balanced in hand, but nothing game breaking or inconvenient. I enjoyed my time playing this! Great work!
Thank you! I had fun to watch it! I'm going to remake the map smaller and more density. About dropped a stone by doing nothing, you were looking too down, but I'll fix it.
Thank you! That approach is also correct, but I feel that the game needed to be designed you must to have more stones. 日本語話せますよ。You are great even can read kanji!
Alright, I'm back from playing the True Gamemode. Makes it a lot harder. Mind if I suggest some suggestions?
So, I saw your comment about adding a gun. I don't think you should do this, since this game is about being stealthy and all that.
The first suggestion I have is that you should make the lamp posts eventually go out. Maybe only in the True game, though.
Secondly, maybe have some more threats to you? I don't personally know what, though.
Thirdly, although this would likely be impossible, but I would love to see a multiplayer for this. Although, I completely understand you not wanting to try to add this.
Also, is this based on anything in particular? Either way, you did a phenomenal job on this. Keep up the good work!
My idea for a gun is this. The player can get a old revolver with about 6 shots. If you fire even one shot, of course enemies around you will gather. If you hit accurately the target, you can wipe out the enemies in the area.
It's still in the conceptual stage, so I'll consider various additional elements and decide whether to add guns or not.
The lamp posts idea is very interesting! It could be applied. And I want to make more fear by new enemy or something. About a multiplayer, you are right.
This game is based on folklore called "Sai no Kawara", since it fit what I wanted to do.
Your video includes perfect stuff that I want to let playing for! Thank you! About a gun, I don't add a AK47 or M4 but a revolver or something. Overall, I may change my mind.
Hi Shimage, my name is Bruno, I do gameplay of indies games on my YouTube channel, I want to congratulate you on the project, which is very good, the game is very good, and the project has a lot of potential.
An interesting Japanese horror game. It would be nice if there were more maps and a plot, to give more body to the game, in addition to other features mentioned by you. Congratulations on your game, it was very good.
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any chance you'll release a mac version
The game was a very fun experience. I really enjoyed the environment. The easy mode was very easy and the hard mode was quite challenging. I think the concept is very original, as I've never played a collection game quite like this. I think having more enemies in the game would add to the overall gameplay. I also really enjoyed the rock physics LOL
Honesty, I wouldn't add a gun but instead focus on increasing the threats the monsters hold. I reference them as redeads from LoZ wind waker and maybe you could use those enemies as a sort of template for mechanics moving froward. I think it's be very interesting if the enemy reacted to sound in way that made them question about what's around them, like having them stop when you create a little too much noise and look around a bit before resuming their path. I think I'd also be a cool detail if they made subtle cries or sounds when the player were near them. Other than that the game is really good.
This looks creepy
A quite Challenging Game to play The Entity's are so Creepy To be Honest
Hope y'all Give me a support to my channel
Thanks!
Really interesting premise! I like the mechanics at hand here, my only issue is the difficulty. I don't necessarily know if it's my own incompetence or the game just being hard, but I do feel like there should be more mechanics revolving around escaping the monsters. It felt like I had no chance as soon as one ran after me. Either way great work, and the sheer amount of language support is quite impressive! :-) I can tell you put a lot of effort into this game.
Thank you for your comment!
It is true that the game design makes it difficult to escape once the player is chased. (It's not impossible to escape if the player goes around the fence, though.)
I'm planning to add a practice mode in the full ver so that players can get used to the balance of the stones.
No problem! I'll definitely play more of it and try to improve. I hope to win at some point! XD
This was so tense and so much fun! Really enjoyed what the game brought! The creatures and setting was really nice and creepy! The limited lighting and movement was well done! Great job!
Thank you! I try to write more story.
You're welcome! I look forward to what you create!
Thank you!
hi, big thx for the nice game. greetings from rosti 🙏😘
Thank you!
This game is amazing! Great gameplay with difficulty and good AI.
Awesome project! Hope you keep developing this kind of games!
Thanks!
Only Windows I dont have an PC i only have android botstudios PC games for PC
Thanks!
love the spooky atmosphere in this one
Thank you!
Thanks!
Thank you!
Thank you!
I love the creature's design. Nice work!
Thank you! I think it is too scare but not so much for everyone.
Saw Adrionic's vid on this and had to try it for myself, great game but you should add look/mouse sensitivity to the game options.
I'll add mouse setting. Thanks!
Thank you!
Thank you! I had fun to watch it! I'm going to remake the map smaller and more density. About dropped a stone by doing nothing, you were looking too down, but I'll fix it.
I see! I thought that might have been the case, but wasn't sure. I still REALLY enjoyed the game overall, very unique and cool concept!
Thank you! That approach is also correct, but I feel that the game needed to be designed you must to have more stones. 日本語話せますよ。You are great even can read kanji!
I was so nervous as I carried those stones. Excellent nerve wracking game. Great work!
Thank you!
The game has simple and very fun mechanics in addition to the dark and terrifying environment that is even more pleasant. Good job! :D
Thank you! Good score.
Alright, I'm back from playing the True Gamemode. Makes it a lot harder. Mind if I suggest some suggestions?
So, I saw your comment about adding a gun. I don't think you should do this, since this game is about being stealthy and all that.
The first suggestion I have is that you should make the lamp posts eventually go out. Maybe only in the True game, though.
Secondly, maybe have some more threats to you? I don't personally know what, though.
Thirdly, although this would likely be impossible, but I would love to see a multiplayer for this. Although, I completely understand you not wanting to try to add this.
Also, is this based on anything in particular? Either way, you did a phenomenal job on this. Keep up the good work!
Thank you for playing it!
My idea for a gun is this. The player can get a old revolver with about 6 shots. If you fire even one shot, of course enemies around you will gather. If you hit accurately the target, you can wipe out the enemies in the area.
It's still in the conceptual stage, so I'll consider various additional elements and decide whether to add guns or not.
The lamp posts idea is very interesting! It could be applied. And I want to make more fear by new enemy or something. About a multiplayer, you are right.
This game is based on folklore called "Sai no Kawara", since it fit what I wanted to do.
Then, thank you for your kind comment!
No problem, Shi, good luck with your game!
Interesting idea for a game here. I really liked it. Though I would work on the rock collision box with the environment. Besides that, nice job.
Here's my channel for other games I have played. https://www.youtube.com/c/Levont
Thanks! It was a good score. I'm going to remove hit collision of trees and structures.
Gave it a Lets Play
Thank you!
Arigatou! Fell scene was very unlucky, cause it's a small chance.
Very neat concept you have here. I enjoyed it a lot more than I thought I would. Thanks for sharing it with us!
Neat game! And I'd agree with most of the suggestions in this video. Build on what you already have~
Your video includes perfect stuff that I want to let playing for! Thank you! About a gun, I don't add a AK47 or M4 but a revolver or something. Overall, I may change my mind.
Show post...
Hi Shimage, my name is Bruno, I do gameplay of indies games on my YouTube channel, I want to congratulate you on the project, which is very good, the game is very good, and the project has a lot of potential.
Subscribe to my channel to support.
Gameplay Link:
Hi Bruno. Thank you for uploading the video! I'm happy if you like it.
good game
Thank you!
Also, I do like how the main challenge of the game could be easily avoided if the main character just used two hands when carrying the stones.
If you carry a stone in darkness, something might happen...
Aw geez, shimage, that's ominous.
Very fun game! Although I do feel like it was a bit too easy. Good job with the game!
Thanks! Please try The True Game!
Show post...
COOL horror ...but need dub italian _;P
Thanks! I consider italian dub in.
Show post...
yeah
おもしろい!!
ありがとうございます!石を拾いまくってくれるところは嬉しかったです
It's a fun game. When the stone falls in my hand, a terrible monster will appear
But it's a little hard!
I tried to make The True Game challenging difficult.
Definitely one of the most interesting games I have played...
Thank you! I'm going to accept the harsh words and improve the game.
Me encantó!
Nice video!! Gracias.
I like the game physics with the stones
Thank you for playing. It was very close!!
Very nice game. I liked how having too many stones in your hand can cause them the fall.
Thanks! I knew this game is playable even if skipping tutorial.
An interesting Japanese horror game. It would be nice if there were more maps and a plot, to give more body to the game, in addition to other features mentioned by you. Congratulations on your game, it was very good.
Thanks! i'll do my best.